Revamped Path of Exile will not need to wait
Grinding Gear helpfully sent a list of the trap skills, which can be:Throws a snare that
Once triggered, throws will release quite a few fires in various directions around it. The flames will last for a length, rotating around the snare and dealing damage.Throws a snare that applies debuff beams to a range of nearby enemies for a duration. The beams will chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams impacting enemies.Throws a trap that, once triggered, will repeatedly release a range of waves to get a duration. Each wave deals hurt in a collection of bursts in a line, ending with a burst. Modifiers will affect how often waves are released by it.
Those looking to get into this revamped Path of Exile will not need to wait. Incursion is set to hit the PC version of the game on June 1, with the Xbox One variant set to jump in less than a week.
Now that I have learned to enjoy Path of Exile's core game, I'm also starting to appreciate Course of Oriath to
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